Hello. I have been searching for a couple of years now for information to make a space game in ue4(Or at least 1 detailed planet). I would greatly appreciate it if someone could help me to create a planet that you can enter, be able to walk around it(seemingly infinite) with gravity pulling you towards the center, and to be able to have an atmosphere that looks good from the outside in space, and that looks like a sunny blue sky from the inside(and a nighttime, like on earth). I want to be able to exit the planet without a loading screen and enter it(vice versa). I also wish to be able to add foliage such as grass, flowers trees, etc. And if possible, clouds that rotate around the planet. By the way this might be asking for much, but i can only do this within blueprints. No written code. I know what i’m asking for is possible. I’ve seen multiple videos of this done in Unreal Engine 4. Some examples:
Galaxia: Galaxia in UE4 - YouTube
for example of how i want to enter/exit planet: *WIP* Ground to space Unreal Engine 4 Landscape - YouTube
For how i want gravity to work and in general what the planet looks like: Spore Planet in UE4 (Planetary Gravitation) - YouTube
I know this is asking alot and even if im not an expert at ue4, and i don’t have any people working with me, I would still like to know how this even works and how i might go about doing it. Please don’t tell me how silly this might sound for 1 person and how long it would take.