Very awesome! I’m curious, how much of landscape did you augment with Static Meshes, and what kinds of problems (if any) did you run into with shaders? Also, for those big sweeping shots, is that just the camera zoomed really far in and taken out a distance?
Thanks!
PS: I am working on my first official UE4 scene as well. It’s not as big as yours, but it is coming out real nicely so far, and I was curious about your to see if it could help me maybe.