Article written by Ryan B.
The current limit of grass outputs per material is 18. If you find that you need to increase this limit then you will need to modify the shader file, LandscapeGrassWeight.usf, where the limita…
https://dev.epicgames.com/community/learning/knowledge-base/vz2Z/unreal-engine-increasing-the-limit-on-landscape-grass-types
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I know this is older and thank you for this idea, but one question: Is it possible to add more than 21? In older version I read about a limit of 40. Why did they change this?