Hey devs! We’ve just posted our monthly updated on the Steam page. Be sure to check it out and see what the teams been working on. I’ve also just updated the OP with all new screenshots. The stuff that was up there was pretty out of date.
Most of my time this week has been working with the HTC Vive. I’ve been having a blast setting up the motion controls. I can’t wait to see how they compare with the Oculus Touch.
There’s still a lot more to be done on the VR optimization side but I’ve been able to run around Murky Meadows at a solid 90FPS on my laptop while using the Vive. Granted, said laptop does have a desktop GTX 980 and desktop i7 CPU… Our target GPU is the GTX 970 though so I’ll continue chipping away 0.5ms at a time until its running just as smooth on that GPU.
We’ve also added in 3D interact icons that place themselves directly in front of the object in the game world.
Since a majority of you likely won’t follow the link to the dev blog, here’s the pics. If you would like to read the full article, it’s available on the Greenlight page.