Link: https://drive.google.com/file/d/0B4fGzwwxhxRgYzBfSEd3enViVlk/view?usp=sharing
Team Name: Jarilojord Games
List of team members: (pronounced “Seljeseth”)
Name of the submission: Fire in the Hole - Attack of the Beer-Runners
Description: It is new years eve, and you have bought the worlds biggest beer! However, the drunks are aware, and they are coming your way. To start off, you have the “Delorean Dynamite” Single-Shell Firework-battery, but as the number alcohol-thirsty leeches grow, you’re gonna’ need more!
Controls: WASD to move, Left Mouse to shoot, Right Mouse to aim, R to reload, ESCAPE to toggle menu and the Number keys (1, 2, 3 etc.) to change between the weapons.
Misc Controls: L to toggle the “debug-camera” (Then arrows and NUM2 & NUM8 to ajust the camera) and NUM5 to jump to last level with infinite ammo (but only if really necessary!!)
Content: All textures, Music and 3D-models are by me except for the player-characters (which are entirely made with Fuse). I also used some of the standard assets as you’ll notice!
IMPORTANT: Do not spam buttons if frustrated! Try to find the right rythm between reloading and firing. Also, try reading all the info-widgets as they might contain very valuable information!
Bugs I did not have time to fix:
1: The widget which displays all the player info, overlaps the very first widget in the Intro! I feel the intro looses a bit of “momentum” because of it, but well well! Try to ignore it
2: Some times, explosions will send enemies flying 10’s of meters, but they will come back after a while though as they are always thirsty!
3: Rounds will some times start right after the previous one… It doesn’t really affect anything else than that.
4. Reloads makes no sound! Discovered this after uploading the project! It is not game-breaking, but it is annoying!
If the rounds stop for some reason, just press ESCAPE, then press the Restart button (which will restart the entire progression)
My Twitter: jarilojord