Summary
Joint Matching cannot precisely align the skeleton with the facial mesh
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
After modifying the sculpted facial model and clicking Joint Matching, the final model’s face ended up with numerous dents. Upon inspection, it was found that the skeleton did not accurately correspond to the sculpted face, and no matter how much adjustment or recalculation was attempted, the issue persisted.
Expected Result
The final face mesh should be exactly the same as the sculpted face mesh
Observed Result
the final model’s face ended up with numerous dents. Upon inspection, it was found that the skeleton did not accurately correspond to the sculpted face,
Platform(s)
windows10,maya 2025.3,UE 5.6.0,metahuman 1.0.0
Additional Notes
What could be causing this? Did I make a mistake in the sequence or process?