So I have steamworks configured to appid=480 for testing, and i’ve copied almost all of the code for the multiplayer shootout.
Whenever I try and run it in the editor using 2 stand alone previews, I have 1 host it as a listen server and the other looks for it in the server list. It shows up fine in the server list: PC-Name etc, Players 1/2, Ping 69. But when I try to join it shows the loading screen then crashes.
If I try to run it in 2 packaged games with one hosting and one searching it shows up as: no name, players 0/0, and ping 9999.
Does anyone know why this is?