Summary
In my map Brainwash Royale (6593-1124-0217), there are 3 buildings which are moved up and down on a timer using PropMovers. Players should be able to build on these props once they stop moving (they’re aligned perfectly to the grid system when they stop), but sometimes they can’t. This seems to be related to players joining in-progress
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Character
Steps to Reproduce
One way to reproduce the bug is to queue into a lobby with 2 players initially, and then have a 3rd player join-in-progress (the gameplay starts when the minimum player count of 3 is reached).
For the first building that appears, only the first 2 players will consistently be able to place builds on top of it. The join-in-progress player will be able to place some builds, but there are certain locations where they can’t build. Example: Imgur: The magic of the Internet
Expected Result
Players should always be able to build on top of props moved by PropMovers, once it’s stopped moving and is aligned with the grid system. In Verse, I stop the PropMovers at the pixel perfect position to align the buildings to the grid system.
Observed Result
Only some players can build on top of props moved by PropMovers.
Platform(s)
All
Island Code
6593-1124-0217
Additional Notes
During playtesting before my last release on Nov. 2, I didn’t find this problem. Now it happens even in my UEFN builds.