Join in Progress in Island Settings default setting is wrong!

Summary

When Ballistic originally came out the default for Join in Progress in the Island Settings was changed from “Spawn” to “Spawn on Next Round” (8+ updates ago)

So now, by default, if your map doesn’t use the integrated round settings, players joining your map will not be able to spawn till the next round that doesn’t exist.

It happen exactly when Ballistic came out, and as it is a Round based map.. Lego, TMNT, Walking Dead, Do not share this default, they all use the correct default which is Spawn.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Island Settings

Steps to Reproduce

Go into Island Settings, See that that Default is Spawn on Next Round.
Go into TMNT, Lego etc version of UEFN and See that the Default is Spawn.
Original Documentation for Island Settings showing what the Default was.

Expected Result

All Island Settings should be “Spawn” by default, not “Spawn on Next Round”

Observed Result

Players will not spawn “on next round” if (like most) the map isn’t using rounds.

Platform(s)

All