Summary
The Japanese Winter Nature Gallery contains multiple terrain and rock assets with incorrect or broken textures.
Two rock floor variants have an unintended green texture applied to them, even though these assets should only use their intended stone textures. Additionally, the rocks and rock pile assets lose their textures when placed at the bottom of the map.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Open UEFN/Creative 1.0.
- Search for and place the Japanese Winter Nature Gallery.
- Locate the two affected rock floor variants.
- Place them and inspect their textures.
- Select the various rocks and rock pile assets from the gallery.
- Place them at the bottom of the map.
- Observe their textures.
Expected Result
- The two rock floor variants should display only their intended stone textures without any unintended green textures.
- Rocks and rock piles should retain their intended textures regardless of their placement height.
- All assets should display the same intended materials shown in the gallery.
Observed Result
- Two rock floor variants have an unintended green texture that should not be present.
- The affected rock floors should only display their intended stone textures.
- Rocks and rock piles lose their textures when placed at the bottom of the map.
Platform(s)
All Platforms
Island Code
0000-0000-0000
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Additional Notes
The texture loss on the rocks and rock piles appears to be related to their placement height, as the issue occurs specifically when they are placed at the bottom of the map.
Restoring the intended stone textures and ensuring the rock assets retain their materials at all map heights would make these assets usable for lower-elevation snowy environments.


