Jagged edges in reflection

Hey guys, I met a problem recently and looking for help.
Can you see the jagged edges on the car window, I don’t know how to get rid of them.
There is only a HDRI backdrop in the scene with a basic material of window. Object mesh has been set to high precision tangent basis.
Also you can see my HDRI texture settings below.
When I get close enough to the window, the error disappear, but when it comes to distance, it’s pretty obvious.
Hope someone can help, thanks,