I've been working on VR mechanics in my spare time, and thought I'd share here

Hi all, so Im a UE4 developer currently working in VR dev for a small design studio. While I cant show anything that I work on in my day job, Ive been developing mechanics and experimenting with different things in my off time. After a few months of tinkering I finally decided to record some footage. Id appreciate any feedback, as well as any tips for optimization and performance improvements, and most of all would love to hear some game ideas that could put something like this to good use!

Thanks for watching either way :slight_smile: