Ok, there is a failure trying to get the issued certificate name. Which is a little odd because that follows a standard format. I can probably give you a quick fix because your certificate Friendly Name matches the issued name (in fact, if you use 4.10.4 directly without the extra fix from this thread, it should work for you), but I believe that might be just a band-aid and not fix the real problem, I’ll have to think about what I can do to fix this.
Ok, I know what the issue is. Your issued certificate name doesn’t include a special character in it like our Epic one does and the other one looked at as well, so it doesn’t have quotes around it. I am looking for the quote and so it is failing to find it. I’ll have a fix shortly.
Ok, that shows that it can’t find your provision. Do you have a non-distribution provision? It seems like in an earlier log you did have a non-distribution provision as well. We check to verify you have a valid non-distribution provision before even allowing you to package an IPA in the binary release, so that may be the issue in this one.
I dont know if you are talking about me or Bpop, but if its me, I delete all the provisions before uploading my distribution provision into the appdata folder.
All my provisions are for distribution. Are you saying I have to have a Development Provision, even if it’s not one that I will be using. In order for it to work?
, looking at your second log again, I don’t think you gave me the full log. Either that or you have something completely different wrong that has nothing to do with signing.
@Bpop and @, if you are in a binary build, then yes it shouldn’t be even allowing you to do any packaging at all if you don’t have a valid development provision as that is all we can do to verify everything is already setup. We don’t want you to go through an entire build just to find out we can’t see it. We probably should be checking distribution certificates as well, but that is separate issue from the current one.
Ok, try uploading that one to iTunes Connect and let me know if it succeeds. If it does, then I believe we have fixed your signing error. It looks like there is still an issue with it not always running the build, but I’ll see if I can reproduce that here.
My concern is that the last time I tried I got the provision key not matching while uploading to itunes connect. And last time it and also had provision key not found, even though it compiled as well. I will try though.
Post the error message if it fails. Also, just to let you know, you are using a non-standard form for the bundle identifier. Apple recommends something of the form com.CompanyName.GameName. If you already have this game going this way, then leave it that way, but you may need to send me more information if it still fails (such as the IPA itself).
You mean the app itself? I can send you my previous build now if you want for you to see. The reason why is because I can only try a new submission tomorrow, as I don’t own a mac.