Summary
In the editor I’ve placed a few catwalks that have been scaled up to 3 (in particular catwalks outer 2 from slappy shores with orange hand rail). When you place them in UEFN they are not in the same place when you Launch session. I noticed that when I messed with the mirror setting it puts them in the same place as they show in the launched session (not in the same place as the editor) The problem is by default the mirrored setting is on but they don’t show mirrored in the editor, only when you launch session. when you turn off mirrored they show in the correct position on both (the first time you unselect mirrored the asset doesn’t move, when you select/unselect it after that it starts changing correctly)
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Drag catwalk outer 01 with orange hand rail from slappy shores folder, change scale to X=3 Y=3 Z=3 line them up with something to note expected position, then launch into session to test.
Expected Result
Items appear where placed
Observed Result
Items appear in mirrored position
Platform(s)
PC
Island Code
Island not released yet