Summary
Item spawners no loner stack items with ‘Gravity’ selected for initial item movement, the item also floats with the same option selected, and Verse can no longer accurately track the spawns with item spawners. For example, if I want to disable an item spawner after 8 non-picked up spawns, the item spawner would instead disable at 5 non-picked up spawns.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Place item spawner
- Set initial movement of item to ‘gravity’
- Set the item to something stackable like wood
- Spawn the item multiple times
Expected Result
Wood to fall to the ground and stack into one pile.
Observed Result
The wood floats in the air and does not stack.
Platform(s)
PC