Item Granter memory usage increases per instance instead of per item

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Memory

Summary

Here’s the test on the pictures below :

Which means that putting everything in one granter is the solution to increase memory which shouldn’t be a thing, since it is forcing us to make our own granting system (which can lead to bugs)

I’ve tested with 78 items but we probably have 500 items on our map which would lead to an approximate memory gain of 5000

Can we have the item granter memory cost be per unique item definition only so that we don’t have to use only 1 granter in our maps ?

Steps to Reproduce

  1. Place X granters that grant Y items total
  2. Place 1 granter that grants Y items
  3. Compare results

Expected Result

The results should not be so different

Observed Result

The results are really different

Platform(s)

PC

The status of FORT-770304 incident has been moved from ‘Needs Triage’ to ‘To Do’.

2 Likes

Any update on this, my item granters take up like 20% of my island memory. Back in 1.0 days it was like 19 memory per granter

1 Like

its the same with item spawners and also item removers makes no sense on 1.0 its consistent tbh

1 Like