item granter devices

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Summary

In my private project, I use item granter devices, but there is something strange about them.

When you check:

  • Enabled on Game Start = Yes
  • Grant on Timer = Yes
  • Grant Time = 1
  • Grant on Game start = Off

The device will not send you the items.

But if I put Grant on Game start = On, the devices sends you items at the start and every 1 seconds which makes sense in this case.

Steps to Reproduce

To reproduce this bug, you have to use an item granter device.

Configuration of the item granter devices:

  1. On Grant Action = Keep All
  2. Grant = All Items
  3. Items = (u can put the items u want)
  4. Enabled on Game Start = Yes
  5. Receiving Players = All
  6. Grant Condition = Only If Not Owned
  7. Grant on Cycle = Yes
  8. Equip Granted Item = No
  9. Remove Item On Grant = No
  10. Cycle Behavior = Wrap
  11. Grant while offline = Yes
  12. Drop Items at Player Location = Never
  13. Ownership of Dropped Item = Receiving Player
  14. Grant on Timer = Yes
  15. Grant Time = 1
  16. Play Audio = No
  17. Grant on Game Start = No

Expected Result

For me, when you set:

  • Enabled on Game Start = Yes
  • Grant on Timer = Yes
  • Grant Time = 1
  • Grant on Game start = Off

The devices should send you the items every 10 seconds after the game has started.

Observed Result

Actualy when you set :

  • Enabled on Game Start = Yes
  • Grant on Timer = Yes
  • Grant Time = 10
  • Grant on Game start = Off

The devices send nothing.

Platform(s)

PC

Additional Notes

I’m a beginner, and I think there might be a bug, but I’m not entirely sure.

Hey TheBuildersFN,

Yeah, I think the grant on game start may be using all players as instigators,
because the item granter needs an instigator (the specific player causing the event) Game start would set all players as instigators for it to work.

To use the grant on game start off, the grant needs to be activated by an event that passes the instigator information.
To do this, in the settings User Options - Functions and the Grant Item, when this is used with another device,
like an Elimination Manager and its On Elimination Event.
So when a player eliminates someone, they get the granted item and the grant on timer should start from that point.