Hello
It does not work the third layer of the landscape. UE 4.14.1
I have created a question
As a result, I decided to try to create a material with the help of Landscape Blend. It turned out that one can not draw The third material. It is possible to use only two. If you use a third, it just does not boot or the engine fly. And so it does not matter what kind of material is the problem? We’ll have to download the old version of the engine.
This is actually an easy fix. If you switch the “sampler source” on the texture samplers in your landscape material to “Shared: Wrap”, you can add pretty much as many samplers as you would like. I personally have 18 textures in my current landscape material and growing, with all layers being used on a single landscape component without a problem.
The issues are:
-This will only work on Shader Model 5 gpu’s, so high end PC and console only
-There is still an overall limit of 128 shared samplers (though I don’t know how you could really exceed that!)