Hey,
I am trying out Raytracing and I followed the Wiki’s steps with everything and when I seem to turn Raytracing Global Illumination on in the Post Processing Volume I get weird, low quality shadow artifacts. Any ideas on why this is happening?
Hey,
I am trying out Raytracing and I followed the Wiki’s steps with everything and when I seem to turn Raytracing Global Illumination on in the Post Processing Volume I get weird, low quality shadow artifacts. Any ideas on why this is happening?