I have 2 small issues… I have created a test map aside from my other map to test things while running a creation session in FN. My trees have been set to 200 health but in game it is 1 hit. My second issue is the distance (LOD) is set too short… my trees and assets completely disappear from a short distance away. I have adjusted the LOD distance in the editor and it still does this. In my normal UE 5.1 project I do not have this issue.