I’m having issues saving the level. As of right now while writing this post, I have lost nearly 4 hours of work, twice… I’m looking for a solution and to know where I’m going wrong. I’m very new to Unreal.
The project was the Blank
in Games
category with Starter Content
checked. I made changed to the level Minimal_Default
, including adding a cube, enabling physics for some of the actors. And a little bit of blueprint to print messages and bounce the cube when space bar is pressed.
I have tried everything I know of:
- Saving with
Floppy Disk
icon - Save Current Level
- Save Current Level As
- Save All
- Choose Files To Save
- Save All in Content Drawer
If I try to open the level without closing the editor. For eg. opening another map StartedMap
, and then re-opening Minimal_Default
. The changes are saved. But then if I close the editor and then open Minimal_Default
, it’s all gone…
A Blueprint Class
saves just fine. Level is the only thing that has got me scratching my head.