Does Ab\nyone knows what is the issue in this fresh C++ build ?
By Fresh it is a new C++ Project and began migrating the Assets manually.
Regards
Issues messages
25>C:\Program Files\Epic Games\UE_5.4\Engine\Source\Developer\LowLevelTestsRunner\LowLevelTestsRunner.Build.cs(19,65,19,71): error CS0103: The name 'Catch2' does not exist in the current context
25>Done building project "UE5Rules.csproj" -- FAILED.
41>------ Rebuild All started: Project: CrowdinLocalization.Automation, Configuration: Development Any CPU ------
33>CSC : error CS0006: Metadata file 'C:\Program Files\Epic Games\UE_5.4\Engine\Intermediate\Build\BuildRulesProjects\UE5Rules\bin\Development\ref\UE5Rules.dll' could not be found
33>Done building project "UE5ProgramRules.csproj" -- FAILED.
34>Linux.Automation -> C:\Program Files\Epic Games\UE_5.4\Engine\Binaries\DotNET\AutomationTool\AutomationScripts\Platforms\Linux\Linux.Automation.dll
42>CSC : error CS0006: Metadata file 'C:\Program Files\Epic Games\UE_5.4\Engine\Intermediate\Build\BuildRulesProjects\UE5ProgramRules\bin\Development\ref\UE5ProgramRules.dll' could not be found
42>CSC : error CS0006: Metadata file 'C:\Program Files\Epic Games\UE_5.4\Engine\Intermediate\Build\BuildRulesProjects\UE5Rules\bin\Development\ref\UE5Rules.dll' could not be found
42>Done building project "TheaterOfOperationsModuleRules.csproj" -- FAILED.
28>Total execution time: 67.69 seconds
========== Rebuild All: 46 succeeded, 3 failed, 1 skipped ==========
========== Rebuild completed at 1:27 PM and took 01:24.172 minutes ==========