Summary
I have noticed an issue which was also apparent on my last game. Basically if you use the animation keyframe or moveto at game start its visually laggy ect for some reason. If you wait 15 seconds then start any moving functions its smooth and find.
I worked around this in my previous game by putting a barrier and timer for 15 seconds but this doesnt seem right ? Its like the Verse Virtual Machine is warming up before the game or something ?
Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
Verse
Steps to Reproduce
Just create a blank map and have a animation or moveto and move an object in my case im using a ball with reflection but any object/distance will work
Expected Result
Regardless of the time from game start it should work as expected
Observed Result
You have to use 15 seconds delay for it to work smoothly
Platform(s)
pc
Additional Notes
I didnt feel the need for videos as its straight forward but if you require this i can do a complete repro on a blank island