Summary
I am currently creating a blind test map so I’m using the music blocks to remake the songs I need.
However, when there are a lot of these blocks and the sequencer play them, the sounds interfere with each other, sometimes ruining the bass, the melody, or even a bit of everything.
Wouldn’t there be a way for these blocks to no longer interfere with each other and so the music become much better?
Thank you, and have a nice day.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Audio
Steps to Reproduce
Put a lot of music blocks and activate the sequencer
Expected Result
Some sounds blocks the others
Observed Result
Some sounds blocks the others
Platform(s)
PC, Switch