Hello guys, i have this issue: When I am in the museum, the text is unreadable when it is far away and it is almost readable when I am closer. Some paintings (those with drawings) are displayed poorly. I use Unreal Engine 5.3 and I attach the image of my project settings (mobile and VR section). In the other images, the display of distant works and unreadable writings. Now I have replaced the text render actors with 3D widgets and it’s a bit better. Is it possible to optimize text rendering for Quest 2 in app standaone?



