Issue with steam subsystem

Hey guys so I updated my project from 5.4 to 5.6 and for some reason no multiplayer lobbies show when I push the game to steam, apparently in 5.6 you need to use steam sockets so I set it up as below, I minimised most of my game content just for the cook but when my friend loads up a multiplayer lobby nothing shows in the browser.

[/Script/Engine.GameEngine]
!NetDriverDefinitions=ClearArray
+NetDriverDefinitions=(DefName=“GameNetDriver”,DriverClassName=“/Script/SteamSockets.SteamSocketsNetDriver”,DriverClassNameFallback=“/Script/SteamSockets.SteamNetSocketsNetDriver”)

[OnlineSubsystem]
DefaultPlatformService=Steam

[OnlineSubsystemSteam]
bEnabled=true
SteamDevAppId=REDACTED
bUseSteamNetworking=true
bAllowP2PPacketRelay=true

; If using Sessions
; bInitServerOnClient=true

[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName=“OnlineSubsystemSteam.SteamNetConnection”

Just replying to say I have the exact same issue

Same here. Anyone found a solution for this?