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Issue with Outline Objects

I am trying to get Outlining of lootable objects to work and I cannot seem to figure out what is going wrong.

For reference I followed this tutorial (Material used in tutorial was not working for me so testing with others):
https://youtu.be/9fxnv2ccklg

**Material created from:**https://youtube.com/watch?v=KHiZfy5OlO8
In my Character BP:
(Event Graph attached to Event Tick)
https://i.imgur.com/pj9qvxF.png

Start Tracing Function:
https://i.imgur.com/fCUBChp.png

Stop Tracing:
https://i.imgur.com/IICf6wP.png

Post Process Volume:
Infinite Extent (Unbound): Checked
Post Process Materials Array (Asset Reference) w/ this Material:
https://i.imgur.com/zvZulAZ.png
https://i.imgur.com/lBjjAsf.jpg

Item Actor:
https://i.imgur.com/sWMF3Yf.png
https://i.imgur.com/lUcp0Y7.png

What I am currently getting:
https://streamable.com/2qdnnj

Any help would be greatly appreciated!

I was able to get the highlighting working now but need to resolve the issue of it overlapping the character and can be seen through walls.
https://streamable.com/veke9j