I am trying to get Outlining of lootable objects to work and I cannot seem to figure out what is going wrong.
For reference I followed this tutorial (Material used in tutorial was not working for me so testing with others):
**Material created from:**Unreal 4 Tutorial: Advanced tron material #1 - YouTube
In my Character BP:
(Event Graph attached to Event Tick)
https://i.imgur.com/pj9qvxF.png
Start Tracing Function:
Stop Tracing:
Post Process Volume:
Infinite Extent (Unbound): Checked
Post Process Materials Array (Asset Reference) w/ this Material:
Item Actor:
What I am currently getting:
https://streamable.com/2qdnnj
Any help would be greatly appreciated!