I’m kind of a newbie with this and I’m having some problems with the lights in the scene. All the lights are static (otherwise some wouldn’t work), and the build is only a preview, however in a production build the result is the same.
I would like to know why these lights aren’t calculated and why the light spread disappears. I’m posting screenshots so you can understand better the issues I’m dealing with.
This is before the build (or bake)
This is after.
I appreciate all the feedback I can get, so thanks