Issue with Instance of foliage who diseapper after I relaunch my project

Summary

Two weeks ago, my UEFN crash and then when I restard my project, I found out that some instances of my foliage diseapper (they was 12 instances of foliages and after the crash they was only 7). After that I try to put new instance of foliage, then I saved and relaunched my project but the problem got worse and others instances of my foliage started to diseapper too. And then i decide to remove all my foliage / instance of foliage, i put back 12 new instances of foliage to try out, and when i relaunch my project, nothing diseapper BUT i wasnt able to remove the foliage with the erase tool in foliage mode, and i was paint new foliage (on the instances who was already here), its created new instances (not normal) and when i relaunch back (again) my project, the problem was still here, with instances of foliage who diseapper…

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

  • UEFN crash
  • instanced foliage who diseapper
  • put new foliage / instanced foliage
  • save and restart the project
  • new instanced of foliage who diseapper

Expected Result

  • instanced of foliage who don’t diseapper

Observed Result

.

Platform(s)

PC