Summary
Two weeks ago, my UEFN crash and then when I restard my project, I found out that some instances of my foliage diseapper (they was 12 instances of foliages and after the crash they was only 7). After that I try to put new instance of foliage, then I saved and relaunched my project but the problem got worse and others instances of my foliage started to diseapper too. And then i decide to remove all my foliage / instance of foliage, i put back 12 new instances of foliage to try out, and when i relaunch my project, nothing diseapper BUT i wasnt able to remove the foliage with the erase tool in foliage mode, and i was paint new foliage (on the instances who was already here), its created new instances (not normal) and when i relaunch back (again) my project, the problem was still here, with instances of foliage who diseapper…
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Other
Steps to Reproduce
- UEFN crash
- instanced foliage who diseapper
- put new foliage / instanced foliage
- save and restart the project
- new instanced of foliage who diseapper
Expected Result
- instanced of foliage who don’t diseapper
Observed Result
.
Platform(s)
PC