Issue with input registers of HTC Vive Controller

Hello, I switched recently to UE and am only interested in VR Development. While I was getting started with the VR Template I noticed that the HTC Vive controllers I have, are not working properly. (both Vive and Vive Pro 2 controllers) Especially while grabbing objects. After debugging for a while I realized that it is about the input registers. So when I press the grab button 2 pressed inputs are registered and when I release it I get one released input followed by a pressed input, which makes releasing grabbed objects impossible. Any ideas what may be causing this?

I’m sure I can find a workaround but I’m only in the beginning and want to have clean start by solving this issue for good.