Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Devices
Summary
I have an issue where Player Spawners are not being enabled or disabled. I have Channels setup for each enable and disable and they are firing as they are triggering switches I setup for testing. But they are not affecting the Spawners.
Steps to Reproduce
Create world and add player spawner, channel, and trigger. Trigger to call channel and spawner to enable or disable on channel receive.
Expected Result
When I call disable, the spawner should disable, when I call enable the spawner should enable.
Observed Result
Nothing happens.
Platform(s)
All
Island Code
2621-4700-2590
Additional Notes
This is a private code… am having such a hard time getting things to work I cannot publish to public yet.