Issue with Enable/Disable Player Spawner

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Summary

I have an issue where Player Spawners are not being enabled or disabled. I have Channels setup for each enable and disable and they are firing as they are triggering switches I setup for testing. But they are not affecting the Spawners.

Steps to Reproduce

Create world and add player spawner, channel, and trigger. Trigger to call channel and spawner to enable or disable on channel receive.

Expected Result

When I call disable, the spawner should disable, when I call enable the spawner should enable.

Observed Result

Nothing happens.

Platform(s)

All

Island Code

2621-4700-2590

Additional Notes

This is a private code… am having such a hard time getting things to work I cannot publish to public yet.

Also created another test world. Seemed to work in Creative Start Game but published, does not work. Below is stream showing my settings and such and play test…

Thanks for looking into this!

Just to add my comment in the video, the states of the spawners and switches reset going from pre-game to game which is undesirable.