Wondering if any can help me with a blurry texture issue in Reality Capture 1.5. I processed a large model of a neighborhood with 966.8M triangles.
I followed CyArk’s workflow here https://www.youtube.com/watch?v=W-J9vM83lqk to texture it using Fixed Texel Size .002mm. I then simplified it three times, shown here:
and reprojected the texture using maximal texture count. However, now my texture is blurry and I can’t figure out why. I’ve never had this issue before. I’ve done large models before, but not quite this large. Any ideas?