Issue with alignment for Equipped Item Widget Override

Summary

Alignment for my ‘Equipped item’ custom widget override has been affected even though I have not messed with it at all.

Was fully functioning and in the correct place last week. Maybe an update broke it?

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Add a custom widget override option in HUD controller for Equipped item

Expected Result

In live session the elements should be in the same position as in the UMG widget.

Observed Result

Elements are out of alignment

Platform(s)

Ps5

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Additional Notes

I do not have position override for equipment item check box selected. So it just uses the default position. Like I say it was working last week just fine.

I have the same issue since the 41.00 update. My custom EquippedItemInfoWidgetOverride widget is shifted upward by approximately 32–64 pixels in-game, even though nothing has changed in my UMG setup and the widget looks correct in the UMG editor. The widget uses fixed anchors in a Canvas Panel and is added via the HUD Controller device. I suspect this is related to the new mobile touch controls system introduced in 41.00, which seems to have affected the native HUD container in which the equipped item widget override is injected. The issue persists in 41.10 and 41.20.