This video shows an issue with the foliage that I just ran into. I am using the 4.24.1 version of the engine. In the video, you’ll see at the start that both these landscapes have the same settings on them. I have a bush, tall grass, rocks and trees enabled to paint. Each landscape is in its own sub-level, and when I go to paint on the landscape on the right (i made it sand to more easily see the transition point between the two), ONLY the rocks show up. If you look at the foliage readout, it shows that the other assets have been painted, but nothing shows up. However, if I start painting on the landscape to the left, everything shows up just fine. Painting across the two at the same time gives the same result, and as you can see in the video, I am able to erase those invisible foliage assets.
In this image, I have my character standing on one of the roots of a tree that I painted in this area. I am not falling, I am standing. So it does paint the trees, but they are simply invisible.
I am at a loss as to how this happened. Did I disable something for that sub-level specifically, or on the terrain?
If anyone could help me out, or possibly confirm that this is a bug, I would be enormously grateful!
(Thanks in advance!)
- Kind Regards