Reference ID
d3a4092d-47ca-71ca-ff2d-9090c4366fca
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
A few months ago I started a new UEFN Project. Mid-way through development the boats spawned from the boat devices started to act strangely. Whenever a boat comes in contact with a wall or terrain, it fazes through it instead of colliding with it. When glitching through terrain, the boat gets periodically teleported to the top of the terrain. I initially thought the bug was only going to occur when testing my project in UEFN, but after publishing it, it still happens in Fortnite itself. I have no idea why this glitch is happening. I have no idea what caused it. - UPDATE 6/15 - The boat only seems to faze through objects when someone is in the driver’s seat. If I boost into a wall then switch to the passenger seat, it collides as normal.
Steps to Reproduce
- Spawn in a boat device
- Start a play session
- Collide with any terrain or wall
Expected Result
You should collide with the terrain/wall.
Observed Result
You glitch through it.
Platform(s)
All platforms.
Island Code
7068-6234-9813
Additional Notes
This is a link to footage of the issue:
One additional note is that the issue didn’t always happen. It just randomly started to happen mid-way through developing my map.