I recently downloaded UE 4.26 and decided to experiment a bit with the sky atmosphere and volumetric clouds. The thing is though that both of them seem to not work properly and they render with lots of issues. I created a new map with the day and night cycle template and not only do they look low quality but they seem to have other rendering issues like random holes in the clouds . They definitely do not look like anything that has been shown. Anyone know if there’s any way to fix this? I haven’t seen anyone have this sort of issue. May it be something with my GPU?
Btw I’m using an RTX 2060 and the scalability settings are set to ultra.
Screenshot for reference:
Edit: Was inspecting it a bit more, the sun seems to be flashing and not displaying correctly either.