[issue] Enemy Nameplates disappear beyond 150m in UEFN (hurts open-world party games)

I’ve already set the option to Always Show to All with unlimited distance for everyone, but the system still seems to enforce a 150m limit on enemy team nameplates.
Regarding the player marker device, I appreciate the suggestion, but it unfortunately causes performance issues (lag), so it’s not really a practical workaround in this case.