[ISSUE] Cliff textures appear stretched when using certain landscape materials in performance mode

Summary

Cliff textures appear stretched in performance mode when using certain landscape materials (for example, the default desert biome).

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

World Building

Steps to Reproduce

  1. Create an empty world
  2. Create a new landscape with the desert biome (see image 1)
  3. Auto-fill the layers (see image 2)
  4. Create a high cliff (see image 3)
  5. Activate PC > Performance mode preview

Expected Result

The cliff texture should not be stretched (see image 4)

Observed Result

The cliff texture is stretched (see image 5)

Platform(s)

PC (editor)
PC - performance mode (editor preview scale and game)

Upload an image





Additional Notes

  • The issue also occurs when using the parent material.
  • The issue does not occur when using the Ch2 landscape material.