Summary
Cliff textures appear stretched in performance mode when using certain landscape materials (for example, the default desert biome).
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Steps to Reproduce
- Create an empty world
- Create a new landscape with the desert biome (see image 1)
- Auto-fill the layers (see image 2)
- Create a high cliff (see image 3)
- Activate PC > Performance mode preview
Expected Result
The cliff texture should not be stretched (see image 4)
Observed Result
The cliff texture is stretched (see image 5)
Platform(s)
PC (editor)
PC - performance mode (editor preview scale and game)
Upload an image
Additional Notes
- The issue also occurs when using the parent material.
- The issue does not occur when using the Ch2 landscape material.




