Issue Building lighting is creating round areas

Hi everyone,
When I’m building my lighting it creates those circles on the roof and the floor and I don’t know where it comes from. Do you guys have any idea? My lightmap res is overriden to 2048 on the floor for example.


Thanks in advance,


It looks like they are centered around the reflection capture actors? Is that right?

In fact you’re right I’m going to delete them & rebuild to see if there is any changes !
Thanks for your answer :slight_smile:

Ok it was my reflection capture actors I have no idea why they were doing this !
Thanks ZacD and sorry for the dumb question !

Increase size of those captures.

Higher size of those captures also did the trick ! Thanks a lot too Kalle-H ! :slight_smile: