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Issue Building lighting is creating round areas

Hi everyone,
When I’m building my lighting it creates those circles on the roof and the floor and I don’t know where it comes from. Do you guys have any idea? My lightmap res is overriden to 2048 on the floor for example.

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Thanks in advance,

Denis

It looks like they are centered around the reflection capture actors? Is that right?

In fact you’re right I’m going to delete them & rebuild to see if there is any changes !
Thanks for your answer :slight_smile:

Ok it was my reflection capture actors I have no idea why they were doing this !
Thanks ZacD and sorry for the dumb question !

Increase size of those captures.

Higher size of those captures also did the trick ! Thanks a lot too Kalle-H ! :slight_smile: