issue building light, make bad texture

Summary

After the lights reconstruction, most of the textures in the scene are ruined. See attached image. I’m using the VR Template with UE 5.4 and I haven’t changed the default settings except the light map resolution for some geometries (walls, floor) that I imported. What does it depend on? Thanks

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Other

Steps to Reproduce

After the lights reconstruction, most of the textures in the scene are ruined. See attached image. I’m using the VR Template with UE 5.4 and I haven’t changed the default settings except the light map resolution for some geometries (walls, floor) that I imported. What does it depend on? Thanks

Expected Result

As seen in pretty much all the tutorials on the topic “Lighting Needs to be Rebuilt” I would expect to see an improvement in the definition of lights and shadows while still maintaining the textures present in the scene. Please help me, I don’t understand why.

Observed Result

After the rebuilt the scene is practically unwatchable because most of the textures have degenerated

Platform(s)

UE 5.4.4 - VR Template

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