Issue assigning props to an editable creative_prop reference in custom devices

Reference ID

91efe57b-48f9-cf3e-606d-249ed7a55b00

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Summary

I’ve been having some issues assigning props to exposed creative_prop references. I was adding basic Fortnite floor tiles to my custom devices this way, and it was working fine, but I’ve now found I sometimes can’t add new props to these references. Oddly previous references still exist, but if I clear them and try and re-add the exact same prop, it won’t let me. And I can reference some floor tiles, with no obvious difference between allowed and not allowed. What could interfere with this?

Steps to Reproduce

  1. Expose an editable creative_prop variable in a custom UEFN device.
  2. Add a Fortnite floor tile to the game world from the content browser.
  3. Try and drag the floor tile in the outliner to the exposed creative_prop editable in the custom device.
  4. Likely find it won’t permit you to assign this floor tile.

Expected Result

The floor tiles and other props were usually able to be assigned as creative props.

Observed Result

Floor tiles and many other props can no longer be assigned as creative props.

Platform(s)

windows

Additional Notes

I found that some floor tiles could still be assigned as creative props, with no pattern as to what was and wasn’t allowed. I was also using target dummies in this way, and that is no longer possible. Previously assigned references did persist, though if I cleared them I could not reassign them.