If I create a pose asset from current pose, the pose curve works properly inside the new pose asset.
If I insert a pose from current pose (different pose) into that same newly created pose asset, it does not work properly.
I am using facial morph targets to create the poses.
Because the poses work with their own custom pose asset but not when I add them to existing pose assets it makes me think my problem might be something with the pose assets base pose.
The problem might also be something to do with having some or all of the posses and animations “additive”.
I have tried changing the additive settings around on the animations and poses but I am not really sure what is supposed to be additive and why.
I am available to screen share on discord to those that are interested.
Feel free to ask me any questions.
Thanks for the help.