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Real time lip sync options?
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5
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3551
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June 11, 2025
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Problem applying Metahuman SDK lipsync in runtime
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5
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2709
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March 20, 2025
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Live Link Face and Tentacle Device, how?
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12
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1131
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January 23, 2025
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FBX character anim problem: body works, face does not
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3
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1329
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January 14, 2025
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Which iPhone is best for facial motion capture ?? march 2022
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31
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8546
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January 9, 2025
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Livelink keeps yellow light
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5
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1900
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October 18, 2024
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Change width of MetaHumans pupil
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3
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1310
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April 22, 2024
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Is there any way to get blendshape weights from normal mesh?
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1
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656
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November 28, 2023
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LiveLinkFace App Not Working with UE5
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2
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743
|
October 26, 2023
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FaceAR on Linux
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5
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663
|
May 15, 2023
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Facial animation with sprites
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4
|
1788
|
January 25, 2023
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Live link tracks METAHUMAN facial bug
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9
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2954
|
January 4, 2023
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Modify Rig Logic
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0
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560
|
November 16, 2022
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Expressions in the Facial Pose Library
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2
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366
|
October 24, 2022
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Facial Mocap with iOS/macOS?
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0
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462
|
October 20, 2022
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Retargeting basic character facial animation onto a metahuman face?
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0
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491
|
October 13, 2022
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How to combine facial live link and body animation?
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0
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616
|
October 11, 2022
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Crash after trying to add recorded face sequence
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3
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891
|
October 11, 2022
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Facial Tracking in Packaged Build
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1
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462
|
September 3, 2022
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Live link app on iphone 7
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0
|
567
|
May 24, 2022
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Ue4 Editing/Refine Animation curves from Livelink
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1
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569
|
April 28, 2022
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Eye and eyelash problem when reimporting mesh
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0
|
566
|
March 30, 2022
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[Facial Mocap] ROM test + 44 english phonemes lipsync test using FaceGood+Metahuman
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0
|
1062
|
March 24, 2022
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AI mocap + AI lip sync in UE5
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2
|
3094
|
March 10, 2022
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Add Facial animations on existing animation in Sequencer
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4
|
2048
|
June 3, 2021
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How to control a camera with facial mocap?
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0
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372
|
May 12, 2021
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[Feature request] Can we get same face control rig used on Metahumans on Paragon characters?
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0
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511
|
May 7, 2021
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Facial animation with bod
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0
|
338
|
April 7, 2021
|
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RigLogic plugin for facial animation
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5
|
3616
|
March 16, 2021
|
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Can I restrict Morph Target functionality using an alpha texture?
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0
|
536
|
March 12, 2021
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