Isosurface extraction of volumetric data


I have volumetric data obtained from Electron Tomography imaging stored in MRC, 8-bit RAW and TIFF formats. Is it possible to visualize this data by isosurface extraction, possibly by marching cubes in UE4?

I have been learning Unreal Engine for past 2 months and I am familiar about the procedural terrain generation, but I wish to know if somehow I can import my data in UE4 and work on it?

Good day.
You will have to implement your own solution for this. Marching cubes is one option.
Another one would be volumetric rendering.

Is there no way in which I can import the volumetric data - may be convert it to some possible format suitable for UE4?