Summary
The instances themselves in ISM\HISM remain on FLU, which breaks the transformation when copying Rotation from SM → ISM instance.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Steps to Reproduce
- Add the Actor ISM component.
- Create an Instance.
- Place the SM with the same world transformation.
- Copy the SM → ISM instance transformation.
Expected Result
Rotation does not break and should be the same as that of the initial actor.
Observed Result
Rotation breaks completely, which visually moves the ISM instance to another location.
Platform(s)
PC
Island Code
not published