Island Settings and devices missing or not recognized when reopening a project

Summary

Island settings and devices not recognized after creating a new project — UEFN major issue

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Island Settings

Steps to Reproduce

  1. Create a new UEFN project.
  2. Place assets and devices, including Island Settings and player spawns.
  3. Save and close the project.
  4. Reopen the project later.
  5. Island Settings and devices are missing or not recognized.

Expected Result

All devices, including Island Settings, should remain placed and recognized after reopening the project.

Observed Result

Island Settings device disappears or is not recognized, preventing the map from running and showing validation errors.

Platform(s)

PC(Windows)

Island Code

not published

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Additional Notes

This issue prevents me from using my devices correctly and continues even after creating new projects. Please advise.

Hey DIRECTEM3NT,

Everything you have put into your map gets listed in the Outliner (Organiseur) select the island settings there.

The Add+ (Placer des actuers) has a small amount of stuff in it for occasional use

For all the good stuff go to the Content Drawer (Tiroir a contenu) and look in the fortnite folders, here is also where you put the custom content into your project folders