Is UE5 and World Partition suitable for what I'd like to do?

Hi all

it is a totally new world
to directedly answer your question I can not. for I’m making my first game that I intend to putting up on Epic and steam. It’s a big project for one person. but thats the way it is.
Ii’m like you I need a bigger world then ujnreal 4 can do.
now I’m sure we’ll get bigger (my belief. )
you my want to think Like i have been doing is make every thing smaller.
what I mead is instead of atown 15 miles from here i’m at I mkes it 2 or 3 miles instead .
I want to try to go real world as much as I can but It not going to work (for me) with the day night cycles. so I’m having to rethink a lot.
Mine is an open world my play is having to go from California to South Carolina. (Thats going to be hard. and I have founf that if you put thing to far apart that it takes to long to get there with not much happing but walking.

I’m looking in to using Level specific world origin for open worlds It’s not 100% new.
((Level specific world origin for open worlds,))

I hope some will answer about the size of the landscape. I want to know myself.