Is UE5.2 support oculus quest pro?

I am newly to Unreal Engine. I want to build a VR application with hand and eye tracking using Unreal Engine 5.2 with Nanite support. Is there news that UE5.2 supports oculus quest pro? Thanks !

Hi Lyc,

As far as I’m aware: the only version of UE that works currently for eye tracking is the Oculus branch of 4.27.

Hand Tracking should work ‘out of the box’ from 4.26 onward (This includes 5.x)

Using Nanite for VR is possible in 5.1 (And just to be clear, this is only for OculusLink/PCVR, not apps running only on the Quest)

Welcome to the Forums.

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Thanks Astrotronic :slight_smile: