Is there anyone who can run the Online Subsystem Steam properly in UE 5.6?

Even with does change im still having trouble with joining a session.
On listen server, when my other steam account on another PC tries to connect, i get LogSteamSocketsAPI: Warning: SteamSockets API: Warning Ignoring P2P signal from ‘steamid:XXXXXX’, unknown remote connection #YYYYY

I don’t know what to do anymore, tried different values in the config file.

Latest DefaultEngine.ini setup i tried is:

[/Script/Engine.GameEngine]

!NetDriverDefinitions=ClearArray+NetDriverDefinitions=(DefName=“GameNetDriver”,DriverClassName=“/Script/SteamSockets.SteamSocketsNetDriver”,DriverClassNameFallback=“OnlineSubsystemUtils.IpNetDriver”)

; also tried +NetDriverDefinitions=DefName=“GameNetDriver”,DriverClassName=“SocketSubsystemSteamIP.SteamNetDriver”,DriverClassNameFallback=“OnlineSubsystemUtils.IpNetDriver”)

[OnlineSubsystem]

DefaultPlatformService=Steam

[OnlineSubsystemSteam]

bEnabled=true

SteamDevAppId=480

bInitServerOnClient=true

; also without bInitServerOnClient

[SteamNetDriver]

NetConnectionClassName=“/Script/SteamSockets.SteamSocketsNetConnection”

; also tried with NetConnectionClassName=“OnlineSubsystemSteam.SteamNetConnection”

edit: was missing “listen” on the Open Level function, Steam Sockets join session error - #3 by hzFishy