their difference looks like 1280x720 comparing to 3840x2160
any good person can help? thank you very much
p.s: I just create a defult third person game and put some megascan plants in, other things are all defult , just unclicked the texture screaming while make no sense.
I get the reason ,my screen’s resolution is 3840x2160 but I set the Scaling and layout (win10 settings) upto 225%,so the game’s resolution changing with my settings in the Scaling and layout. When I changed the Scaling and layout back to 100% ,the games resolution becomes 3840x2160 too.
another question, is there anyone knows how to keep the games resolution in steadly 3840x2160 ,so it will not change with my Scaling and layout changes in win10 settings?
thank you very much!
I found the result,check here: Dynamic Resolution in Unreal Engine | Unreal Engine 5.0 Documentation